Over the last few years, I have been dabbling in both game studies and practical game design, but, being a M.Sc. in artificial cognitive systems, my favorite part of development has always been the artificial intelligence – specifically, the rather unique ways it is used in video games. As I have read about the subject, I have compiled a list of illuminating resources that give a good overview of the topic that I wish I had when I myself started out.

The Basics

What makes a good game AI?

Nuts and Bolts

I also strongly recommend the Game AI Pro website as a resource for all things game AI, and freely admit to have totally stolen this reading list format from Mark Brown's awesome Game Maker's Toolkit. Lastly, I suggest Dr. Tommy Thompson's AI and Games YouTube channel for a more visual kind of AI content.