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My academic and pseudo-academic research.

Journey and the Semiotics of Meaningful Play

Journey and the Semiotics of Meaningful Play is my paper submitted in partial fulfillment of the requirements for the Forum Ludorum seminar (Hochschule für Gestaltung, Karlsruhe, Germany), alongside a public presentation held on January 11, 2017.

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Published: 11 June 2017
Last Updated: 08 October 2019
  • Forum Ludorum

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Summary of 3 Minute Game Design

Recently, I have come across a series of YouTube videos by one Keith Burgun, presenting his ideas on (video) game design. While I do not necessarily agree with all of his conclusions, I do find his insight into many aspects of gaming keen and valuable, which is why I'd like to edit his main points, as I understand them, together in this post. For more in-depth explanations and examples, please check out the original videos.

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Published: 14 September 2015
Last Updated: 17 December 2018
  • Blag import

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